{"id":232,"date":"2020-10-30T13:25:07","date_gmt":"2020-10-30T04:25:07","guid":{"rendered":"https:\/\/ge-planet.com\/jp\/?p=232"},"modified":"2020-10-30T13:37:31","modified_gmt":"2020-10-30T04:37:31","slug":"unity%e3%81%a7json%e3%83%95%e3%82%a1%e3%82%a4%e3%83%ab%e3%82%92%e4%bd%bf%e3%81%a3%e3%81%a6%e3%82%bb%e3%83%bc%e3%83%96%e3%81%99%e3%82%8b%e6%96%b9%e6%b3%95list%e3%82%92%e4%bd%bf%e3%81%a3%e3%81%9f","status":"publish","type":"post","link":"https:\/\/ge-planet.com\/jp\/unity%e3%81%a7json%e3%83%95%e3%82%a1%e3%82%a4%e3%83%ab%e3%82%92%e4%bd%bf%e3%81%a3%e3%81%a6%e3%82%bb%e3%83%bc%e3%83%96%e3%81%99%e3%82%8b%e6%96%b9%e6%b3%95list%e3%82%92%e4%bd%bf%e3%81%a3%e3%81%9f\/","title":{"rendered":"Unity\u3067Json\u30d5\u30a1\u30a4\u30eb\u3092\u4f7f\u3063\u3066\u30bb\u30fc\u30d6\u3059\u308b\u65b9\u6cd5+List\u3092\u4f7f\u3063\u305f\u5165\u308c\u5b50\u69cb\u9020"},"content":{"rendered":"<div><div class=\"dfad dfad_pos_1 dfad_first\" id=\"_ad_198\"><a href=\"https:\/\/px.a8.net\/svt\/ejp?a8mat=3BOQS2+ETGESY+40NS+656YP\" rel=\"nofollow\">\r\n<img border=\"0\" width=\"936\" height=\"120\" alt=\"\" src=\"https:\/\/www22.a8.net\/svt\/bgt?aid=201028754896&wid=001&eno=01&mid=s00000018748001032000&mc=1\"><\/a>\r\n<img border=\"0\" width=\"1\" height=\"1\" src=\"https:\/\/www13.a8.net\/0.gif?a8mat=3BOQS2+ETGESY+40NS+656YP\" alt=\"\"><\/div><\/div>\n\n\n\n<h2>TETRY 3D\u3067\u4f7f\u308f\u308c\u3066\u3044\u308b\u6280\u8853 3<\/h2>\n\n\n\n<p>\u3053\u3093\u306b\u3061\u306fGE planet\u3067\u3059\u3002<\/p>\n\n\n\n<p>\u4eca\u56de\u306fUnity\u306e\u30bb\u30fc\u30d6\u65b9\u6cd5\u3067\u3042\u308bPlayersPrefs\u3067\u306f\u306a\u304fJson\u3092\u4f7f\u3063\u3066\u5927\u91cf\u306e\u30c7\u30fc\u30bf\u3092\u30bb\u30fc\u30d6\u3059\u308b\u65b9\u6cd5\u3092\u7d39\u4ecb\u3057\u307e\u3059\u3002\u540c\u69d8\u306e\u8a18\u4e8b\u304c\u3059\u3067\u306b\u3044\u304f\u3064\u3082\u3042\u308a\u307e\u3059\u304c\u3001\u5fd8\u308c\u306a\u3044\u3088\u3046\u306b\u3059\u308b\u305f\u3081\u3068\u6c4e\u7528\u7684\u306b\u4f7f\u3048\u308b\u3088\u3046\u306b\u6574\u7406\u3059\u308b\u610f\u5473\u3082\u8fbc\u3081\u3066\u3001\u4eca\u56de\u7d39\u4ecb\u81f4\u3057\u307e\u3059\u3002<\/p>\n\n\n\n<a href=\"https:\/\/github.com\/junymd-uni\/Using_Json_to_Save_in_Unity\"><img src=\"https:\/\/gh-card.dev\/repos\/junymd-uni\/Using_Json_to_Save_in_Unity.svg\"><\/a>\n\n\n\n<h3>\u30b3\u30f3\u30c6\u30f3\u30c4<\/h3>\n\n\n\n<ul><li><a href=\"#con1\">\u69cb\u9020<\/a><\/li><li><a href=\"#con2\">SaveManager<\/a><\/li><li><a href=\"#con3\">SaveData<\/a><\/li><li><a href=\"#con4\">SingletonMonoBehaviour<\/a><\/li><li><a href=\"#con5\">\u4f7f\u3044\u65b9<\/a><\/li><\/ul>\n\n\n\n<h3 id=\"con1\">\u69cb\u9020<\/h3>\n\n\n\n<p>TETRY 3D\u3067\u4f7f\u308f\u308c\u3066\u3044\u308b\u30bb\u30fc\u30d6\u306f2\u7a2e\u985e\u3042\u308a\u307e\u3059\u30021\u3064\u306fPlayersPrefs\u306b\u6697\u53f7\u5316\u3092\u65bd\u3057\u305f\u3001\u5c0f\u3055\u3044\u30c7\u30fc\u30bf\u5411\u304d\u306e\u30bb\u30fc\u30d6\u3002\u3053\u308c\u306f\u97f3\u91cf\u3084\u97f3\u697d\u540d\u3001\u305d\u306e\u4ed6\u30bb\u30c3\u30c6\u30a3\u30f3\u30b0\u306a\u3069\u983b\u7e41\u306b\u5909\u66f4\u3055\u308c\u308b\u3082\u306e\u306b\u4f7f\u7528\u3057\u3066\u3044\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u3082\u30461\u3064\u306fJson\u30d5\u30a1\u30a4\u30eb\u306b\u66f8\u304d\u51fa\u3059\u3082\u306e\u3067\u3001\u30b2\u30fc\u30e0\u306e\u72b6\u6cc1\u3092\u30bb\u30fc\u30d6\u3059\u308b\u6642\u306b\u4f7f\u3044\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u65e9\u901fJson\u30bb\u30fc\u30d6\u306e\u30d5\u30a1\u30a4\u30eb\u3092\u898b\u3066\u3044\u304d\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u69cb\u6210\u30d5\u30a1\u30a4\u30eb\u306f\u4ee5\u4e0b\u306e\u3068\u304a\u308a\u3067\u3059\u3002<\/p>\n\n\n\n<ul><li>SaveManager.cs<\/li><li>SaveData.cs<\/li><li>SingletonMonoBehaviour.cs<\/li><\/ul>\n\n\n\n<p>\u3053\u306e\u5185\u306e\u300cSingletonMonoBehaviour\u300d\u306f<\/p>\n\n\n\n<ul><li><a href=\"https:\/\/kan-kikuchi.hatenablog.com\/entry\/SingletonMonoBehaviour\">MonoBehaviour\u3092\u7d99\u627f\u3057\u3001\u521d\u671f\u5316\u30e1\u30bd\u30c3\u30c9\u3092\u5099\u3048\u305f\u30b7\u30f3\u30b0\u30eb\u30c8\u30f3\u306a\u30af\u30e9\u30b9\u3010Unity\u3011<\/a><\/li><\/ul>\n\n\n\n<p>\u3067\u89e3\u8aac\u3055\u308c\u3066\u3044\u307e\u3059\u3002\u305d\u306e\u307e\u307e\u4f7f\u308f\u305b\u3066\u9802\u304d\u307e\u3057\u305f\u3002<\/p>\n\n\n\n<p>\u30b7\u30f3\u30b0\u30eb\u30c8\u30f3\u3068\u306f1\u3064\u3057\u304b\u306a\u3044\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u306e\u3053\u3068\u3067\u3001Unity\u4e0a\u3067\u306fFind\u3084GetCompornent\u3092\u3057\u306a\u3044\u3067\u3082\u5229\u7528\u3067\u304d\u308b\u3088\u3046\u306b\u306a\u308a\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u300cSaveManager\u300d\u306f\u3053\u308c\u3092\u7d99\u627f\u3057\u3066\u4f7f\u3044\u307e\u3059\u3002<\/p>\n\n\n\n<h3 id=\"con2\">SaveManager<\/h3>\n\n\n\n<p>\u307e\u305a\u306f\u4e2d\u8eab\u3092\u898b\u307e\u3059\u3002<\/p>\n\n\n\n<div class=\"hcb_wrap\"><pre class=\"prism line-numbers lang-csharp\" data-file=\"SaveManager.cs\" data-lang=\"C#\"><code>using System.Collections.Generic;\nusing System.IO;\nusing UnityEngine;\n\npublic class SaveManager : SingletonMonoBehaviour&lt;SaveManager&gt;\n{\n    SaveData _data;\n    public string[] field1 = new string[2], field2 = new string[2], field3 = new string[2], field4 = new string[2];\n    public List&lt;string[]&gt; FIELD1;\n\n    \/\/ Use this for initialization\n    protected override void Awake()\n    {\n        if (this != Instance)\n        {\n            Destroy(this);\n            return;\n        }\n\n        DontDestroyOnLoad(this.gameObject);\n\n    }\n\n    \/\/ Use this for initialization\n    void Start()\n    {\n        FIELD1 = new List&lt;string[]&gt;() { field1, field2, field3, field4 };\n\n    }\n\n    \/\/ Update is called once per frame\n    void Update()\n    {\n\n    }\n\n    public void GameDataSending()\n    {\n        \/\/\u30c7\u30fc\u30bf\u306e\u521d\u671f\u5316\n        _data = new SaveData();\n        _data.main();\n\n        \/\/\u3053\u3053\u304b\u3089\u30bb\u30fc\u30d6\u3057\u305f\u3044\u30c7\u30fc\u30bf\u3092\u683c\u7d0d\u3059\u308b.\n        int p = 0;\n        foreach (string[] g in FIELD1)\n        {\n            int e = 0;\n            foreach (string h in g)\n            {\n                _data.FIELD1[p][e] = h;\n                e += 1;\n            }\n            p += 1;\n        }\n        p = 0;\n\n        SaveGame();\n\n    }\n\n    public void GameDateReceiving()\n    {\n        _data = new SaveData();\n        _data = LoadFromJson(SaveData.FilePath);\n        _data.main();\n\n        FIELD1 = _data.FIELD1;\n    }\n\n    \/\/\/ &lt;summary&gt;\n    \/\/\/ \u30d5\u30a1\u30a4\u30eb\u66f8\u304d\u8fbc\u307f\n    \/\/\/ &lt;\/summary&gt;\n    \/\/\/ &lt;param name=&quot;filePath&quot;&gt;\u30d5\u30a1\u30a4\u30eb\u306e\u3042\u308b\u5834\u6240&lt;\/param&gt;\n    public void SaveToJson(string filePath, SaveData data)\n    {\n        using (FileStream fs = new FileStream(filePath, FileMode.Create, FileAccess.Write))\n        {\n            using (StreamWriter sw = new StreamWriter(fs))\n            {\n                sw.WriteLine(JsonUtility.ToJson(data));\n                sw.Flush();\n                sw.Close();\n            }\n            fs.Close();\n        }\n    }\n\n    \/\/\/ &lt;summary&gt;\n    \/\/\/ \u30d5\u30a1\u30a4\u30eb\u8aad\u307f\u8fbc\u307f\u3059\u308b\n    \/\/\/ &lt;\/summary&gt;\n    \/\/\/ &lt;param name=&quot;filePath&quot;&gt;\u30d5\u30a1\u30a4\u30eb\u306e\u3042\u308b\u5834\u6240&lt;\/param&gt;\n    \/\/\/ &lt;returns&gt;&lt;\/returns&gt;\n    public SaveData LoadFromJson(string filePath)\n    {\n        if (!File.Exists(filePath))\n        {\/\/\u30d5\u30a1\u30a4\u30eb\u304c\u306a\u3044\u5834\u5408FALSE.\n            Debug.Log(&quot;FileEmpty!&quot;);\n            return new SaveData();\/\/\u30d5\u30a1\u30a4\u30eb\u304c\u7121\u3044\u3068\u304d\u306fnew\u3059\u308b.\n        }\n\n        using (FileStream fs = new FileStream(filePath, FileMode.Open, FileAccess.Read))\n        {\n            using (StreamReader sr = new StreamReader(fs))\n            {\n                SaveData sd = JsonUtility.FromJson&lt;SaveData&gt;(sr.ReadToEnd());\n                if (sd == null) return new SaveData();\n                return sd;\n            }\n        }\n    }\n\n    public void SaveGame()\n    {\n        SaveToJson(SaveData.FilePath, _data);\n    }\n\n    public void DeleteSave()\n    {\n        File.Delete(SaveData.FilePath);\n    }\n\n}\n<\/code><\/pre><\/div>\n\n\n\n<p>\u307e\u305a\u306f\u300cpublic class SaveManager : SingletonMonoBehaviour&lt;SaveManager&gt;\u300d\u3067\u7d99\u627f\u3057\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u3053\u308c\u306fUnity\u306e\u30b2\u30fc\u30e0\u5185\u306b\u7f6e\u304f\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u3067\u3059\u3002Json\u3078\u306e\u66f8\u304d\u8fbc\u307f\u306fMonoBehaviour\u3092\u7d99\u627f\u3057\u306a\u3044\u30cd\u30a4\u30c6\u30a3\u30d6\u306a\u30b9\u30af\u30ea\u30d7\u30c8\u306e\u30c7\u30fc\u30bf\u3092\u4f7f\u3046\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u305d\u3053\u3067\u300cSaveData\u300d\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u3092\u30a4\u30f3\u30b9\u30bf\u30f3\u30b9\u5316\u3057\u3066\u66f8\u304d\u8fbc\u3080\u305f\u3081\u306e\u30af\u30e9\u30b9\u304c\u300cSaveManager\u300d\u3067\u3059\u3002<\/p>\n\n\n\n<p>\u30b7\u30f3\u30b0\u30eb\u30c8\u30f3\u306a\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u306a\u306e\u3067Awake()\u3067DontDestroyOnLoad\u3057\u307e\u3059\u3002\u3053\u3046\u3059\u308b\u3053\u3068\u3067\u30b7\u30fc\u30f3\u9593\u3092\u307e\u305f\u3044\u3067\u3082\u7834\u58ca\u3055\u308c\u305a\u30011\u500b\u4f53\u3067\u6709\u308a\u7d9a\u3051\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u4eca\u56de\u306f\u914d\u5217\u306e\u914d\u5217\uff08array[][]\uff09\u3092List\u306b\u683c\u7d0d\u3057\u3066Unity\u3067\u6271\u3044\u3084\u3059\u304f\u3057\u305f\u30bb\u30fc\u30d6\u30c7\u30fc\u30bf\u69cb\u9020\u3092\u53d6\u308a\u6271\u3044\u307e\u3059\u3002Unity\u3067\u306f2\u6b21\u307e\u3067\u306e\u914d\u5217\u3057\u304b\u4f7f\u3048\u306a\u304b\u3063\u305f\u305f\u3081\u3001List\u306b\u683c\u7d0d\u3057\u305f\u306e\u3067\u3059\u304c\u4eca\u306f\u3069\u3046\u306a\u3093\u3067\u3057\u3087\u3046\u304b\uff1f<\/p>\n\n\n\n<p>\u3068\u3082\u3042\u308c<\/p>\n\n\n\n<div class=\"hcb_wrap\"><pre class=\"prism line-numbers lang-csharp\" data-lang=\"C#\"><code>public string[] field1 = new string[2], field2 = new string[2], field3 = new string[2], field4 = new string[2];\npublic List&lt;string[]&gt; FIELD1;\n\n    void Start()\n    {\n        FIELD1 = new List&lt;string[]&gt;() { field1, field2, field3, field4 };\n\n    }<\/code><\/pre><\/div>\n\n\n\n<p>\u914d\u5217\u305f\u3061\u306e\u521d\u671f\u5316\u3092\u884c\u3044\u307e\u3059\u3002TETRY 3D\u3067\u306f2000\u500b\u306e\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u306e\u60c5\u5831\u3092\u683c\u7d0d\u3059\u308b\u305f\u3081\u306b\u300cfield\u300d\u30922000\u500b\u7528\u610f\u3057\u307e\u3057\u305f\u3002\u81ea\u52d5\u3067\u5ba3\u8a00\u3059\u308b\u65b9\u6cd5\u306f\u3042\u308b\u306e\u3067\u3057\u3087\u3046\u304b&#8230;<\/p>\n\n\n\n<div class=\"hcb_wrap\"><pre class=\"prism line-numbers lang-csharp\" data-lang=\"C#\"><code>    public void GameDataSending()\n    {\n        \/\/\u30c7\u30fc\u30bf\u3092\u521d\u671f\u5316\n        _data = new SaveData();\n        _data.main();\n\n        \/\/\u3053\u3053\u304b\u3089\u30bb\u30fc\u30d6\u3057\u305f\u3044\u30c7\u30fc\u30bf\u3092\u683c\u7d0d\u3059\u308b.\n        int p = 0;\n        foreach (string[] g in FIELD1)\n        {\n            int e = 0;\n            foreach (string h in g)\n            {\n                _data.FIELD1[p][e] = h;\n                e += 1;\n            }\n            p += 1;\n        }\n        p = 0;\n\n        SaveGame();\n\n    }\n\n    public void SaveGame()\n    {\n        SaveToJson(SaveData.FilePath, _data);\n    }<\/code><\/pre><\/div>\n\n\n\n<p>\u30b2\u30fc\u30e0\u3092\u30bb\u30fc\u30d6\u3059\u308b\u306b\u306f\u307e\u305a\u5225\u306e\u30b9\u30af\u30ea\u30d7\u30c8\u3067\u30c7\u30fc\u30bf\u3092\u300cSaveManager\u300d\u306b\u79fb\u3057\u307e\u3059\u3002\u4f8b\u3048\u3070\u3001<\/p>\n\n\n\n<div class=\"hcb_wrap\"><pre class=\"prism line-numbers lang-csharp\" data-file=\"test.cs\" data-lang=\"C#\"><code>    public void SaveTest()\n    {\n        SaveManager.Instance.FIELD1[0][0] = &quot;\u3042\u305f\u307e&quot;;\n        SaveManager.Instance.FIELD1[0][1] = &quot;\u3044\u306c&quot;;\n        SaveManager.Instance.FIELD1[1][0] = &quot;\u3046\u3057\u308d&quot;;\n        SaveManager.Instance.FIELD1[1][1] = &quot;\u3048\u306b\u3063\u304d&quot;;\n        SaveManager.Instance.FIELD1[2][0] = &quot;\u304a\u3084&quot;;\n        SaveManager.Instance.FIELD1[2][1] = &quot;\u304b\u3052&quot;;\n        SaveManager.Instance.FIELD1[3][0] = &quot;\u304d\u3053\u308a&quot;;\n        SaveManager.Instance.FIELD1[3][1] = &quot;\u304f\u306a\u3044&quot;;\n        SaveManager.Instance.GameDataSending();\n    }<\/code><\/pre><\/div>\n\n\n\n<p>\u3053\u306e\u3088\u3046\u306b\u3057\u307e\u3059\u3002\u30b7\u30f3\u30b0\u30eb\u30c8\u30f3\u306a\u300cSaveManager\u300d\u306f\u3069\u306e\u30b9\u30af\u30ea\u30d7\u30c8\u304b\u3089\u3082\u300cSaveManager.Instance.\u300d\u3067\u30a2\u30af\u30bb\u30b9\u51fa\u6765\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u30c7\u30fc\u30bf\u306e\u5165\u529b\u304c\u7d42\u308f\u3063\u305f\u3089\u300cGameDataSending()\u300d\u3092\u5b9f\u884c\u3057\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u300cGameDataSending()\u300d\u5185\u3067\u306f\u3055\u3089\u306b\u53d7\u3051\u53d6\u3063\u305f\u30c7\u30fc\u30bf\u3092\u300cSaveData\u300d\u3078\u683c\u7d0d\u3059\u308b\u51e6\u7406\u304c\u884c\u308f\u308c\u3066\u3044\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u6700\u5f8c\u306b\u300cSaveGame()\u300d\u306b\u3088\u3063\u3066\u547c\u3070\u308c\u308b\u306e\u304c\u3001<\/p>\n\n\n\n<div class=\"hcb_wrap\"><pre class=\"prism line-numbers lang-csharp\" data-lang=\"C#\"><code>    \/\/\/ &lt;summary&gt;\n    \/\/\/ \u30d5\u30a1\u30a4\u30eb\u66f8\u304d\u8fbc\u307f\n    \/\/\/ &lt;\/summary&gt;\n    \/\/\/ &lt;param name=&quot;filePath&quot;&gt;\u30d5\u30a1\u30a4\u30eb\u306e\u3042\u308b\u5834\u6240&lt;\/param&gt;\n    public void SaveToJson(string filePath, SaveData data)\n    {\n        using (FileStream fs = new FileStream(filePath, FileMode.Create, FileAccess.Write))\n        {\n            using (StreamWriter sw = new StreamWriter(fs))\n            {\n                sw.WriteLine(JsonUtility.ToJson(data));\n                sw.Flush();\n                sw.Close();\n            }\n            fs.Close();\n        }\n    }<\/code><\/pre><\/div>\n\n\n\n<p>\u300cSaveToJson(string filePath, SaveData data)\u300d\u3067\u3059\u3002<\/p>\n\n\n\n<p>FileStream\u3092\u5229\u7528\u3057\u3066\u4f5c\u6210\u3057\u305fJson\u30d5\u30a1\u30a4\u30eb\u306b\u66f8\u304d\u8fbc\u307f\u4fdd\u5b58\u3057\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u8aad\u307f\u8fbc\u307f\u306e\u624b\u9806\u306f\u9006\u306b\u3059\u308c\u3070\u826f\u3044\u306e\u3067\u3001<\/p>\n\n\n\n<div class=\"hcb_wrap\"><pre class=\"prism line-numbers lang-csharp\" data-lang=\"C#\"><code>    public void GameDateReceiving()\n    {\n        _data = new SaveData();\n        _data = LoadFromJson(SaveData.FilePath);\n        _data.main();\n\n        FIELD1 = _data.FIELD1;\n    }\n\n    \/\/\/ &lt;summary&gt;\n    \/\/\/ \u30d5\u30a1\u30a4\u30eb\u8aad\u307f\u8fbc\u307f\u3059\u308b\n    \/\/\/ &lt;\/summary&gt;\n    \/\/\/ &lt;param name=&quot;filePath&quot;&gt;\u30d5\u30a1\u30a4\u30eb\u306e\u3042\u308b\u5834\u6240&lt;\/param&gt;\n    \/\/\/ &lt;returns&gt;&lt;\/returns&gt;\n    public SaveData LoadFromJson(string filePath)\n    {\n        if (!File.Exists(filePath))\n        {\/\/\u30d5\u30a1\u30a4\u30eb\u304c\u306a\u3044\u5834\u5408FALSE.\n            Debug.Log(&quot;FileEmpty!&quot;);\n            return new SaveData();\/\/\u30d5\u30a1\u30a4\u30eb\u304c\u7121\u3044\u3068\u304d\u306fnew\u3059\u308b.\n        }\n\n        using (FileStream fs = new FileStream(filePath, FileMode.Open, FileAccess.Read))\n        {\n            using (StreamReader sr = new StreamReader(fs))\n            {\n                SaveData sd = JsonUtility.FromJson&lt;SaveData&gt;(sr.ReadToEnd());\n                if (sd == null) return new SaveData();\n                return sd;\n            }\n        }\n    }<\/code><\/pre><\/div>\n\n\n\n<p>\u300cSaveData\u300d\u3092new\u3057\u305f\u3042\u3068\u306b\u300cLoadFromJson(string filePath)\u300d\u3067Json\u30d5\u30a1\u30a4\u30eb\u3092\u300cSaveData\u300d\u306b\u683c\u7d0d\u3057\u307e\u3059\u3002\u305d\u308c\u304b\u3089List\u3092\u30a4\u30f3\u30b9\u30bf\u30f3\u30b9\u5316\u3057\u3066\u3001\u300cSaveManager\u300d\u306eList\u306b\u305d\u306e\u307e\u307e\u8cbc\u308a\u4ed8\u3051\u308c\u3070Unity\u306e\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u306b\u683c\u7d0d\u3067\u304d\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u305d\u308c\u3067\u306f\u300cSaveData\u300d\u3092\u898b\u3066\u307f\u307e\u3057\u3087\u3046\u3002<\/p>\n\n\n\n<h3 id=\"con3\">SaveData<\/h3>\n\n\n\n<div class=\"hcb_wrap\"><pre class=\"prism line-numbers lang-csharp\" data-file=\"SaveData.cs\" data-lang=\"C#\"><code>using System.Collections.Generic;\nusing UnityEngine;\n\n[SerializeField]\npublic class SaveData\n{\n\n    private static string filePath = Application.persistentDataPath + &quot;\/savedata.json&quot;;\/\/\u30bb\u30fc\u30d6\u30c7\u30fc\u30bf\u306e\u30d5\u30a1\u30a4\u30eb\u30d1\u30b9\n    public static string FilePath\n    {\/\/\u30d5\u30a1\u30a4\u30eb\u30d1\u30b9\u306e\u30d7\u30ed\u30d1\u30c6\u30a3\n        get { return filePath; }\n    }\n\n    \/\/\u3053\u3053\u306bSaveManager\u3068\u540c\u3058\u69cb\u9020\u306e\u5909\u6570\u3092\u7528\u610f\u3059\u308b.\n    public string[] field1 = new string[2], field2 = new string[2], field3 = new string[2], field4 = new string[2];\n    public List&lt;string[]&gt; FIELD1;\n\n\n    public void main()\n    {\n        \/\/List\u306a\u3069\u521d\u671f\u5316\n        FIELD1 = new List&lt;string[]&gt;() { field1, field2, field3, field4 };\n    }\n\n}<\/code><\/pre><\/div>\n\n\n\n<p>\u307e\u305a\u306f\u30d5\u30a1\u30a4\u30eb\u306e\u4fdd\u5b58\u5834\u6240\u3092FilePath\u306b\u683c\u7d0d\u3057\u307e\u3059\u3002\u4eca\u56de\u306f\u300cpersistentDataPath\u300d\u3092\u4f7f\u7528\u3057\u3066\u3044\u307e\u3059\u3002\u30d5\u30a1\u30a4\u30eb\u540d\u306f\u304a\u597d\u307f\u306b\u3002<\/p>\n\n\n\n<p>\u30c7\u30fc\u30bf\u306e\u69cb\u9020\u306fSaveManager\u3068\u5168\u304f\u540c\u3058\u306b\u3059\u308b\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u307e\u305f\u3001Main()\u5185\u306b\u5fc5\u8981\u306a\u51e6\u7406\u3092\u5165\u308c\u3066\u304a\u3044\u3066\u3001\u30c7\u30fc\u30bf\u79fb\u52d5\u524d\u306b\u5b9f\u884c\u3059\u308b\u3068\u826f\u3044\u3068\u601d\u3044\u307e\u3059\u3002<\/p>\n\n\n\n<h3 id=\"con4\">SingletonMonoBehaviour<\/h3>\n\n\n\n<div class=\"hcb_wrap\"><pre class=\"prism line-numbers lang-csharp\" data-file=\"SingletonMonoBehaviour.cs\" data-lang=\"C#\"><code>using UnityEngine;\n\npublic class SingletonMonoBehaviour&lt;T&gt; : MonoBehaviourWithInit where T : MonoBehaviourWithInit\n{\n    private static T instance;\n    public static T Instance\n    {\n        get\n        {\n            if (instance == null)\n            {\n                instance = (T)FindObjectOfType(typeof(T));\n\n                if (instance == null)\n                {\n                    Debug.LogError(typeof(T) + &quot;is nothing&quot;);\n                }\n            }\n            else\n            {\n                instance.InitIfNeeded();\n            }\n            return instance;\n        }\n    }\n\n}\n\npublic class MonoBehaviourWithInit : MonoBehaviour\n{\n\n    \/\/\u521d\u671f\u5316\u3057\u305f\u304b\u3069\u3046\u304b\u306e\u30d5\u30e9\u30b0(\u4e00\u5ea6\u3057\u304b\u521d\u671f\u5316\u304c\u8d70\u3089\u306a\u3044\u3088\u3046\u306b\u3059\u308b\u305f\u3081)\n    private bool _isInitialized = false;\n\n    \/\/\/ &lt;summary&gt;\n    \/\/\/ \u5fc5\u8981\u306a\u3089\u521d\u671f\u5316\u3059\u308b\n    \/\/\/ &lt;\/summary&gt;\n    public void InitIfNeeded()\n    {\n        if (_isInitialized)\n        {\n            return;\n        }\n        Init();\n        _isInitialized = true;\n    }\n\n    \/\/\/ &lt;summary&gt;\n    \/\/\/ \u521d\u671f\u5316(Awake\u6642\u304b\u305d\u306e\u524d\u306e\u521d\u30a2\u30af\u30bb\u30b9\u3001\u3069\u3061\u3089\u304b\u306e\u4e00\u5ea6\u3057\u304b\u884c\u308f\u308c\u306a\u3044)\n    \/\/\/ &lt;\/summary&gt;\n    protected virtual void Init() { }\n\n    \/\/sealed override\u3059\u308b\u305f\u3081\u306bvirtual\u3067\u4f5c\u6210\n    protected virtual void Awake() { }\n\n}<\/code><\/pre><\/div>\n\n\n\n<p>Awake()\u306e\u30c1\u30a7\u30c3\u30af\u3092\u7701\u7565\u3057\u3066\u3044\u307e\u3059\u3002\u8a73\u3057\u304f\u306f<a href=\"https:\/\/kan-kikuchi.hatenablog.com\/entry\/SingletonMonoBehaviour\">\u30ea\u30f3\u30af\u5148<\/a>\u3092\u5fa1\u89a7\u304f\u3060\u3055\u3044\u3002<\/p>\n\n\n\n<h3 id=\"con5\">\u4f7f\u3044\u65b9<\/h3>\n\n\n\n<p>\u4f7f\u3044\u65b9\u306f\u307e\u305a\u300cSaveManager\u300d\u3092\u7a7a\u306eGame Object\u306b\u8cbc\u308a\u4ed8\u3051\u3066\u304f\u3060\u3055\u3044\u3002<\/p>\n\n\n\n<p>\u305d\u308c\u304b\u3089\u30b2\u30fc\u30e0\u5074\u306e\u30b9\u30af\u30ea\u30d7\u30c8\u3067\u30bb\u30fc\u30d6\u3057\u305f\u3044\u30c7\u30fc\u30bf\u3092\u300cSaveManager\u300d\u3067\u7528\u610f\u3057\u305f\u5909\u6570\u306b\u683c\u7d0d\u3057\u3066\u3044\u304d\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u3059\u3079\u3066\u683c\u7d0d\u3057\u305f\u3089\u300cSaveManager.Instance.GameDataSending()\u300d\u3092\u5b9f\u884c\u3057\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u30ed\u30fc\u30c9\u306e\u3068\u304d\u306f\u300cSaveManager.Instance.GameDateReceiving()\u300d\u3092\u5b9f\u884c\u3057\u305f\u3042\u3068\u306b\u3001\u300cSaveManager\u300d\u5185\u306e\u30c7\u30fc\u30bf\u3092\u30b2\u30fc\u30e0\u5074\u306e\u30b9\u30af\u30ea\u30d7\u30c8\u306b\u683c\u7d0d\u3057\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u30c7\u30fc\u30bf\u306fList\u5316\u3055\u308c\u3066\u3044\u308b\u306e\u3067for\u6587\u306a\u3069\u30671\u3064\u3065\u3064\u53d6\u308a\u51fa\u3059\u3068\u826f\u3044\u3067\u3057\u3087\u3046\u3002<\/p>\n\n\n\n<h2>\u307e\u3068\u3081<\/h2>\n\n\n\n<p>\u4eca\u56de\u5927\u91cf\u304b\u3064\u8907\u96d1\u306a\u69cb\u9020\u306e\u30c7\u30fc\u30bf\u3092\u30bb\u30fc\u30d6\u30a2\u30f3\u30c9\u30ed\u30fc\u30c9\u3059\u308b\u65b9\u6cd5\u3092\u3054\u7d39\u4ecb\u3057\u307e\u3057\u305f\u3002<\/p>\n\n\n\n<p>\u4eca\u56de\u306f\u9ad8\u901f\u5316\u3092\u7406\u7531\u306b\u6697\u53f7\u5316\u3084\u30cf\u30c3\u30b7\u30e5\u5316\u306f\u7701\u3044\u3066\u3044\u307e\u3059\u304c\u3001\u300cGameDataSending()\u300d\u306e\u4e2d\u3067\u300cGameSave()\u300d\u3059\u308b\u524d\u306b\u8272\u3005\u3068\u51e6\u7406\u3059\u308c\u3070\u3067\u304d\u308b\u304b\u3082\u3057\u308c\u307e\u305b\u3093\u3002\u8a66\u3057\u305f\u3053\u3068\u306f\u3042\u308a\u307e\u305b\u3093\u3002<\/p>\n\n\n\n<p>Json\u306a\u306e\u3067List\u3084\u30b8\u30e3\u30b0\u914d\u5217\u306b\u9650\u3089\u305a\u69d8\u3005\u306a\u69cb\u9020\u3092\u30bb\u30fc\u30d6\u3067\u304d\u307e\u3059\u304c\u3001string\u306e\u5f62\u3067\u306e\u66f8\u304d\u8fbc\u307f\u306b\u306a\u308b\u306e\u3067\u305d\u3053\u3060\u3051\u8981\u78ba\u8a8d\u3067\u3059\u306d\u3002<\/p>\n\n\n\n<p>\u4ee5\u4e0a\u3067\u7b2c3\u56deTETRY 3D\u306b\u7528\u3044\u3089\u308c\u308b\u6280\u8853\u3092\u7d42\u308f\u308a\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u305d\u308c\u3067\u306f\u3054\u7cbe\u8aad\u3042\u308a\u304c\u3068\u3046\u3054\u3056\u3044\u307e\u3057\u305f\u3002<\/p>\n\n\n\n<p>GE Planet\u3067\u3057\u305f\u3002<\/p>\n\n\n\n<br>\n\n\n\n<br>\n\n\n\n<table><td class=\"dfad dfad_pos_1 dfad_first\" id=\"_ad_209\"><a href=\"https:\/\/px.a8.net\/svt\/ejp?a8mat=3BOQS2+96FLIQ+42N6+62U35\" rel=\"nofollow\">\r\n<img border=\"0\" width=\"300\" height=\"250\" alt=\"\" src=\"https:\/\/www28.a8.net\/svt\/bgt?aid=201028754555&wid=001&eno=01&mid=s00000019005001021000&mc=1\"><\/a>\r\n<img border=\"0\" width=\"1\" height=\"1\" src=\"https:\/\/www15.a8.net\/0.gif?a8mat=3BOQS2+96FLIQ+42N6+62U35\" alt=\"\"><\/td><td class=\"dfad dfad_pos_2 dfad_last\" id=\"_ad_211\"><a href=\"https:\/\/px.a8.net\/svt\/ejp?a8mat=3BOQS1+DCGTYQ+4L32+5ZMCH\" rel=\"nofollow\">\r\n<img border=\"0\" width=\"300\" height=\"250\" alt=\"\" src=\"https:\/\/www21.a8.net\/svt\/bgt?aid=201028753807&wid=001&eno=01&mid=s00000021395001006000&mc=1\"><\/a>\r\n<img border=\"0\" width=\"1\" height=\"1\" src=\"https:\/\/www12.a8.net\/0.gif?a8mat=3BOQS1+DCGTYQ+4L32+5ZMCH\" alt=\"\"><\/td><\/table>\n","protected":false},"excerpt":{"rendered":"<p>TETRY 3D\u3067\u4f7f\u308f\u308c\u3066\u3044\u308b\u6280\u8853 3 \u3053\u3093\u306b\u3061\u306fGE planet\u3067\u3059\u3002 \u4eca\u56de\u306fUnity\u306e\u30bb\u30fc\u30d6\u65b9\u6cd5\u3067\u3042\u308bPlayersPrefs\u3067\u306f\u306a\u304fJson\u3092\u4f7f\u3063\u3066\u5927\u91cf\u306e\u30c7\u30fc\u30bf\u3092\u30bb\u30fc\u30d6\u3059\u308b\u65b9\u6cd5\u3092\u7d39\u4ecb\u3057\u307e\u3059\u3002\u540c\u69d8\u306e\u8a18\u4e8b\u304c\u3059\u3067\u306b\u3044 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":45,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[5],"tags":[10,3,6],"_links":{"self":[{"href":"https:\/\/ge-planet.com\/jp\/wp-json\/wp\/v2\/posts\/232"}],"collection":[{"href":"https:\/\/ge-planet.com\/jp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ge-planet.com\/jp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ge-planet.com\/jp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ge-planet.com\/jp\/wp-json\/wp\/v2\/comments?post=232"}],"version-history":[{"count":9,"href":"https:\/\/ge-planet.com\/jp\/wp-json\/wp\/v2\/posts\/232\/revisions"}],"predecessor-version":[{"id":253,"href":"https:\/\/ge-planet.com\/jp\/wp-json\/wp\/v2\/posts\/232\/revisions\/253"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ge-planet.com\/jp\/wp-json\/wp\/v2\/media\/45"}],"wp:attachment":[{"href":"https:\/\/ge-planet.com\/jp\/wp-json\/wp\/v2\/media?parent=232"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ge-planet.com\/jp\/wp-json\/wp\/v2\/categories?post=232"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ge-planet.com\/jp\/wp-json\/wp\/v2\/tags?post=232"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}